.. _netcodeLocal: Local Split Screen Multiplayer ===== To create a local split screen for use by multiple players: * In the :ref:`Cull config `, make sure `Multiplayer Calculate Distance` or `Multiplayer Camera View` type. * Create a `Cull Point` as a child of your camera and add the `CullCameraRuntimeAuthoring` component. Then, assign the camera reference in the Inspector. .. image:: /images/multiplayer/splitScreen1.png