.. _workflow: Workflow ============ .. _roadEdit: Road Editing ---------------- Any change of road can take a while if it is done in a :ref:`subscene `, so make changes to the road in the :ref:`main scene ` for `Editor` performance reasons: Steps ~~~~~~~~~~~~ #. Open the :ref:`Hub ` in the scene. #. Select the :ref:`Entity Subscene Generator `. #. Click `Move Back` button to move road from subscene to main scene. #. Make any change in the road. #. In the :ref:`Road Parent `, press the `Force connect` button if you have created :ref:`new segments ` (make sure all segments are :ref:`on one line `) or create paths between segments with :ref:`Path creator `. #. Then, in the :ref:`Road Parent `, press the :ref:`Bake path data ` button to bake & validate the road. #. If the console shows any errors related to the road, use the :ref:`TrafficObjectFinder ` tool to find broken road objects & fix them according to the message. #. Click `Generate` button in the :ref:`Entity Subscene Generator `. .. note:: By default, the config from the :ref:`main scene ` is copied to the :ref:`subscene ` when :ref:`subscene ` generation is repeated.