Common Configs
Common Configs
General Settings Config
Config to quickly on/off optional features.
Where To Find
Config Example
Traffic Car Settings
- Traffic baking type:
Editor subscene : all traffic entities are converted at editor subscene time.
Runtime : all traffic entities are converted at runtime.
Pedestrian Settings
- Pedestrian baking type:
Editor subscene : all pedestrian entities are converted at editor subscene time.
Runtime : all pedestrian entities are converted at runtime.
Other Settings
- World simulation type:
DOTS : simulation of traffic & pedestrians entirely in DOTS space.
Hybrid mono : physics simulation run on Monobehaviour scripts, but input taken from DOTS entities simulation.
- Physics simulation type:
No physics : dots physics off.
Unity physics : Unity dots physics on.
Havok physics : Havok dots physics on (havok physical package is required).
Sound Configs
Common Sound Config
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Hub/Configs/SoundConfigs/SoundConfig
Crowd Sound Config
Сonfig for crowd background sound. The sound of the crowd is calculated based on of two areas: the inner circle and the outer circle. The sound in the inner circle is louder than the sound in the outer circle.
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Hub/Configs/SoundConfigs/CrowdSound
