Common Configs
Common Configs
General Settings Config
Config to quickly on/off optional features.
Where To Find
Config Example
Traffic Car Settings
Has traffic : on/off traffic vehicle in the city.
- Traffic baking type:
Editor subscene : all traffic entities are converted at editor subscene time.
Runtime : all traffic entities are converted at runtime.
Change lane support : on/off feature to change lanes for traffic.
Antistuck support : on/off antistuck feature for traffic vehicles.
Avoidance support : on/off avoidance of the vehicles.
Car hit collision reaction : on/off traffic collision reaction to other traffic cars.
Wheel system support : on/off simple wheel system for traffic vehicles.
Other Settings
- World simulation type:
DOTS : simulation of traffic entirely in DOTS space.
Hybrid mono : physics simulation run on Monobehaviour scripts, but input taken from DOTS entities simulation.
- Physics simulation type:
No physics : dots physics off.
Unity physics : Unity dots physics on.
Havok physics : Havok dots physics on (havok physical package is required).
Cull physics : on/off culling of the physics of dynamic objects that are far from the player.
Cull static physics :on/off culling of the physics of static objects that are far from the player.
Force legacy physics : force enable built-in physics .
Health system support : on/off health systems for all entities (vehicles, etc…).
Props damage system support : on/off damage systems for props.
Sound Configs
Common Sound Config
Has sounds : on/off DOTS sound systems.
Random horns sound : on/off horn sound system for traffic.
